Now:Zero Is a virtual reality experience that embraces haptic feedback together with visual experience.
Virtual reality technology allowed people to experience diverse things by changing the perspective, yet, it highly depends on visual/auditive information inside of the headset. A team in MA Interaction design discussed how to design VR experience that could overcome the limitation of the current VR technology. Plus, giving insights to the audience about VR technology, such as what are the limitations, how it tricks us to generate emotion. As a result, we created a story that contains haptic experiences inside of the VR experience.
The critical point of this project was matching haptic feedback with storyline inside of VR experiences. For the natural interaction, the whole plot needed to embrace prop usage, the choreography of performer, Unity program. Plus, each member had to learn VR development process from scratch to develop the experience, as this project was the first VR project for every of team members.
We created a story that will generate the fear of height. The main character(user) challenges stepping in the air to another step. These steps are the physical steps, and the performers change the arrangement of it following the storyline. At the end of the experience, after taking off the headset, people realize those physical steps were only a few centimeters high. In this way, we communicated how our sense could be tricked merely by the visual material in VR technology.
Art direction/Interaction - Mia Seulmi Kang, Noemi Chow
3D modeling - Noemi Chow
Prototyping - Jonas Shriqui
Prop design - Kevin Perlinger, Gian Klainguti
Performance - Mia Seulmi Kang, Noemi Chow, Gian Klainguti, Diana Wotruba, Kevin Perlinger